The PokéIQ Games · 🦘
Long jump in 3D
Who is the best long jumper of all Pokémon? Eight Pokémon in the long jump, scored from their real stats with real physics and the sport's real rules, then played out in 3D. Pick your own line-up, share it or make a video.
Results · Long jump
| # | Pokémon | Mark | Weight |
|---|---|---|---|
| 1 | Eternatus | 22.86 m | 950 kg |
| 2 | Pheromosa | 13.53 m | 25 kg |
| 3 | Dragapult | 13.44 m | 50 kg |
| 4 | Deoxys | 13.27 m | 60.8 kg |
| 5 | Regieleki | 12.54 m | 145 kg |
| 6 | Zacian | 12.15 m | 110 kg |
| 7 | Rayquaza | 11.93 m | 206.5 kg |
| 8 | Yveltal | 11.70 m | 203 kg |
Who is the best of all Pokémon? See the long jump records for all 1,025 Pokémon.
How it works
The formula
- Run-up: the Pokémon Race's sprint model over 40 m, × 0.95 at the board (jumpers lose about 5% planting).
- Take-off: vertical speed 3.3 m/s × √(Attack/100) × (kg/70)^(−1/6) for bodies over 70 kg (heavy bodies get less spring per kg; lighter ones get no extra, Borelli's law).
- Flight: a projectile from the centre of mass at take-off (0.55 × height) to touchdown (0.22 × height), plus a take-off and a landing distance of 0.2 × height each.
- The board: the toe lands behind the line by a seeded amount (more scatter the faster and bigger you are); over it is a foul, about one jump in ten. Measured from the line, to the centimetre below.
Inputs: Speed, Attack, HP (stamina), weight, height and body shape.
Modelled
- The run-up's acceleration
- Projectile flight under g = 9.81
- Fouls and the distance lost behind the board
- Three attempts, best counts, ties on the second best
- Fliers and Levitate jump too: gliding isn't allowed, so the same physics
Not modelled
- Air drag (about 1% on a jump)
- Wind
The numbers that turn stats into strength, speed and spring are ours, anchored so a 70 kg athlete with base 100 lands an elite human mark; every constant and its source is in the open in lib/games/constants.ts.