The PokéIQ Games · ⬆️
High jump in 3D
Which Pokémon jumps the highest? Eight Pokémon in the high jump, scored from their real stats with real physics and the sport's real rules, then played out in 3D. Pick your own line-up, share it or make a video.
Results · High jump
| # | Pokémon | Mark | Weight |
|---|---|---|---|
| 1 | Eternatus | 11.39 m | 950 kg |
| 2 | Celesteela | 5.72 m | 999.9 kg |
| 3 | Dondozo | 4.95 m | 220 kg |
| 4 | Onix | 4.95 m | 210 kg |
| 5 | Wailord | 4.75 m | 398 kg |
| 6 | Steelix | 4.50 m | 400 kg |
| 7 | Rayquaza | 4.40 m | 206.5 kg |
| 8 | Gyarados | 4.30 m | 235 kg |
Who is the best of all Pokémon? See the high jump records for all 1,025 Pokémon.
How it works
The formula
- Clearance = centre of mass at take-off (0.55 × height) + rise v²/2g + technique.
- v = 4.65 m/s × √(Attack/100) × (kg/70)^(−1/6) over 70 kg.
- Technique: a Fosbury flop for bipeds (+0.2 m: the bar can pass above the centre of mass); four legs or a serpent's body -0.2 m.
- The bar rises 5 cm at a time, then 3 cm when three or fewer are left; three failures in a row and you're out; ties by countback (failures at the last height, then in all), a jump-off for first.
Inputs: Attack, weight, height and body shape.
Modelled
- Tall Pokémon start high: their centre of mass is already metres up
- Each attempt's day-to-day form
- World Athletics' high jump rules and countback
Not modelled
- The approach's curve and speed (they don't change the result here)
The numbers that turn stats into strength, speed and spring are ours, anchored so a 70 kg athlete with base 100 lands an elite human mark; every constant and its source is in the open in lib/games/constants.ts.