PokéIQ

The Story of Pokémon · Chapter VIII

This is the real-world story of how Pokémon was made and how it grew. Every line says where it comes from: a dated record, something a creator said in an interview, or something the press reported. Where the story is told more than one way, the caption says so.

Dates are Japanese release dates unless the line says otherwise, and they match the Pokémon Timeline. People appear only as silhouettes, hands and the things they used; everything on screen is built in 3D for this film.

VIIIKalos to AlolaInto 3D

Together

2013–2016

X and Y launched worldwide on the same day, fully in 3D. Pikachu paraded through Yokohama, the originals came back for the 20th birthday, and Sun and Moon set out for islands inspired by Hawaii.

  1. On October 12, 2013, X and Y launched everywhere on the same day. For the first time, the whole world started together.

    October 12, 2013The Pokémon Company · Corporate history (2026)

  2. And for the first time in the main series, every Pokémon was fully 3D.

    Wikipedia · Pokémon X and Y (2026)

  3. In August 2014, a parade of Pikachu took over the streets of Yokohama.

    August 9, 2014The Pokémon Company · Corporate history (2026)

  4. For its 20th birthday, the original games came back, 20 years to the day after Red and Green.

    February 27, 2016Serebii.net · Pokémon Red and Blue on the Nintendo 3DS Virtual Console (2016)

  5. That November, Sun and Moon swapped Gyms for island trials, on islands inspired by Hawaii.

    November 18, 2016Wikipedia · Pokémon Sun and Moon (2026)

The rest of the story

How to read the tags. Untagged lines are dated records. In their words: what a creator said in an interview. Reported: from the press or a biography. As it's told: a story told in more than one version.

People appear only as silhouettes and the things they used. No real photographs, screenshots, logos or box art are shown: every scene is built in 3D for this film.

Music: an original score written for this film, one theme arranged six ways, played with the MuseScore General sound font (MIT; its strings from VSCO 2 Community Edition, CC0). The ambience and effects are made in the browser (credits). The Pokémon figures are built from Pokémon HOME renders served by PokéAPI.

Pokémon © Nintendo / Creatures / GAME FREAK. A fan project, not affiliated with them.

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