PokéIQ

The Story of Pokémon · Chapter IV

This is the real-world story of how Pokémon was made and how it grew. Every line says where it comes from: a dated record, something a creator said in an interview, or something the press reported. Where the story is told more than one way, the caption says so.

Dates are Japanese release dates unless the line says otherwise, and they match the Pokémon Timeline. People appear only as silhouettes, hands and the things they used; everything on screen is built in 3D for this film.

IVGame Freak, TokyoThe hard road

Six Years

1990–1996

Making Pocket Monsters took nearly six years and nearly broke Game Freak. Junichi Masuda wrote the music, Atsuko Nishida designed Pikachu, Ken Sugimori led the art for all 151, and at the very end Shigeki Morimoto slipped in Mew.

  1. It took nearly six years. Money ran so short the studio almost went broke, and five people quit.

    ReportedTIME · “Beware of the Poke Mania” (1999)

  2. Junichi Masuda wrote the music, and programmed it too.

    Siliconera · Junichi Masuda on his composing process (and the game's own staff credits) (2017)

  3. Atsuko Nishida designed Pikachu, dot by dot, straight onto the screen.

    “I didn't draw an illustration on paper, but went straight to the computer screen and punched in the dots.”

    In their wordsPokémon.com · “Creator Profile: The Creators of Pikachu” (2018)

  4. Ken Sugimori led the art. One by one, they found their shapes. 151 of them.

    Wikipedia · Pokémon Red, Blue, and Yellow: Development (2026)

  5. And at the very end, programmer Shigeki Morimoto slipped in one more: Mew.

    “We put Mew in right at the very end.”

    In their wordsNintendo · Iwata Asks: Pokémon HeartGold and SoulSilver (2010)

The rest of the story

How to read the tags. Untagged lines are dated records. In their words: what a creator said in an interview. Reported: from the press or a biography. As it's told: a story told in more than one version.

People appear only as silhouettes and the things they used. No real photographs, screenshots, logos or box art are shown: every scene is built in 3D for this film.

Music: an original score written for this film, one theme arranged six ways, played with the MuseScore General sound font (MIT; its strings from VSCO 2 Community Edition, CC0). The ambience and effects are made in the browser (credits). The Pokémon figures are built from Pokémon HOME renders served by PokéAPI.

Pokémon © Nintendo / Creatures / GAME FREAK. A fan project, not affiliated with them.

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