PokéIQ is a free, non-commercial fan project and is not affiliated with, endorsed or sponsored by Nintendo, Game Freak, Creatures or The Pokémon Company. Pokémon and all related names are trademarks of their respective owners. Data from PokéAPI. Battles run on Pokémon Showdown's simulator, and its battle timer and replay format are adapted from Pokémon Showdown (MIT licence, © Guangcong Luo and contributors). Battle music: original chiptune by Ted Kerr, celestialghost8 and congusbongus via OpenGameArt.org, under CC0 (credits). Sizes music by cynicmusic and city textures from Poly Haven, both CC0 (credits). Race stadium textures from Poly Haven and crowd sounds from OpenGameArt.org, all CC0 (credits). The two films' scores are original, written for PokéIQ and played with the MuseScore General sound font (MIT; strings from VSCO 2 CE, CC0) (credits: History of the Pokémon World, Story of Pokémon).
Credits & legal ▾
PokéIQ is a free, non-commercial fan project and is not affiliated with, endorsed or sponsored by Nintendo, Game Freak, Creatures or The Pokémon Company. Pokémon and all related names are trademarks of their respective owners. Data from PokéAPI. Battles run on Pokémon Showdown's simulator, and its battle timer and replay format are adapted from Pokémon Showdown (MIT licence, © Guangcong Luo and contributors). Battle music: original chiptune by Ted Kerr, celestialghost8 and congusbongus via OpenGameArt.org, under CC0 (credits). Sizes music by cynicmusic and city textures from Poly Haven, both CC0 (credits). Race stadium textures from Poly Haven and crowd sounds from OpenGameArt.org, all CC0 (credits). The two films' scores are original, written for PokéIQ and played with the MuseScore General sound font (MIT; strings from VSCO 2 CE, CC0) (credits: History of the Pokémon World, Story of Pokémon).